![]() ![]() – All needs of Human Sims decrease 40% slower (except bladder, ignoring you need to pee is much harder than not feeling sleepy haha) as these Sims are more remote from the normal and physical realm. – 50% skill increase in Charisma, Mischief, Vampiric Knowledge, and the Pipe Organ. ![]() – Happy moodlet when in the presence of Occult sims Treaders become Confident in the depths of night, and a little uncomfortable around noon.” All Treaders share a taste for the gothic and classic styles, and a love for the night. Occult Sims gain interactions that will quickly make them friends with the human Treaders. Members of this faith are happy in presence of Occult Sims. The Treaders of the Occult fully embrace inter-species dynamics and advocate for peace and acceptance. Mermaids and Spellcasters sit amongst humans as they all listen to the same sermon. “This faith unites alien believers and incognito aliens, vampire worshipers and vampires themselves. (Click ‘details’ to expand full description) Read More This is a welcoming environment for all Occult Sims and their fans. Note: Occult Sims can join, they will just get an occasional embarassed moodlet. – Exclusive social interactions (availability differs depending on who the listener is, see screenshots): Admire for Good Behavior, Criticize for Unbefitting Behavior, Praise the Watcher, Warn Against What Angers the Watcher (may grant either a happy or angry moodlet to listener, grants a happy moodlet to speaker), Give Friendly Blessings (same). – Better career performance for Law, Politics (activist) and Doctor. – 50% faster skill gain in piano, parenting and singing. – Happy moodlet when engaging in any creative activity – Tense moodlet in the presence of Occult sims Of course, human Evil and Mean sims also make them uncomfortable.” they are therefore instantly uncomfortable near vampires, aliens, spellcasters and mermaids. They see Occult creatures as a form of Evil, for they embody the darker sides of the Watcher. They believe that the Watcher likes to see them create, therefore creativity is their favored way to honor their deity. They try to behave as well as they can and clean their plates instead of leaving them on the table. Of course, Sims that believe in It do their best to attract to themselves Its more generous side. Some days, a Sim will turn to the sky and wave in despair to ask for their needs to be metly to receive no answer – and other times, their prayer will be heard. Fickle and unpredictable is the watcher – at times looking on with fondness, and granting Sims their every whim and desire – other times, casting an angry eye onto their lives, removing ladders from swimming pools, breaking relationships, or pushing them to work on a skill to exhaustion. “Some Sims believe that they are not alone – that they are, in fact, never alone, but always under the mighty eye of the Watcher. (Click ‘Details’ to expand full description) Read More In this one, some Sims realize that there is some higher power (you, the player) controlling their lives from above… (note: name taken from Sims Medieval, but this is NOT the same religion as in that game). Praise Mighty Science, Explain the Beauty of Mathematics (grants logic skill to the listener), Criticize Lack of Rational Thought, Wonder about the Endless Universe (grants inspired to speaker, and to listener if member of same faith), Discuss Scientific Theories ( energized for speaker, and listener if same faith), Try to Disprove Faith with Science (angry moodlet has 70% chance of being given to listener, speaker gets a confident moodlet). – Exclusive social interactions (availability differs depending on who the listener is, see screenshots): – 50% better career performance for Detective, Scientist and Astronaut. – 50% faster skill increase in Rocket Science, Logic and Robotics – Confident moodlet when trying to disprove others’ faith (for the rudest members of the Congregation out there….) – Bored moodlet when performing wellness activities or dancing. – Happy moodlet when performing scientific and logic activities They dislike wellness activities such as yoga and meditation, and anything they would call “New Agey”.” Sims within the Congretion of Non-Believers enjoy activities that involve logic and science. Other Non-Believer Sims have more respect for all the faiths of the world, but simply do not understand them or partake. Some of them like to try to convince religious Sims that their faith is but a flight of fancy. Imagination is reserved for fiction (which they are fond of) logic governs the rest. “The Congregation of Non-Believers puts logic above all else. This is a place for all Sims who call themselves non-religious but in the end, kind of worship logic and science (click ‘details’ to expand full description). Advertisements THE SIM-RELIGIONS Congregation of Non-Belivevers ![]()
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